UI/UX Design

Mobile App UI

App interfaces that follow the platform, including the parts users never consciously notice.

Outcome: An interface that feels native on both platforms and passes review.

What we usually find

The app was designed as a website in a phone frame. Safe areas are ignored, gestures conflict with the system, and targets are too small for a thumb in motion.

What the work covers

Scope is agreed in writing before anything starts. If a line here is not relevant to you, it comes out of the plan and out of the price.

  • Platform-appropriate navigation for iOS and Android
  • Safe area, notch and gesture bar handling designed in
  • Touch targets verified at 44pt and 48dp minimums
  • Dynamic Type and font scaling without layout breakage
  • Motion specified with duration, easing and reduced-motion behaviour

Typical tooling

Indicative, not fixed. The stack follows your constraints and your team, not our habits.

  • Figma
  • Apple HIG
  • Material 3
  • Design tokens
  • Lottie

More in UI/UX Design

This sits under UI/UX Design & Branding. See the full picture there, or browse every service.

Need Mobile App UI?

Bring us the problem rather than a spec. We will tell you what it takes, what it costs, and what we would leave out.